WEATHER BALL
Buckminster Fuller (American architect, systems theorist, author, designer, and inventor 1895-1983) “You never change things by fighting the existing reality. To change something, build a new model that makes the existing model obsolete.”
Buckminster Fuller (American architect, systems theorist, author, designer, and inventor 1895-1983) “You never change things by fighting the existing reality. To change something, build a new model that makes the existing model obsolete.”
Create a micro world for the screen using one geometric shape throughout. The micro world will have ‘living’ elements, for which you will have to set rules, just like any type of life system (how the elements move, multiply, grow, behave). Your rules for the living elements and system will dictate how the space of the screen is utilised, so that movement, orientation, distance etc, become part of the experience of the micro world. Once you begin to arrive at ideas for the living elements, you will have to then decide if user interaction has any control over it.